spirit guardians bg3. An AoE summoning spell for increased crowd control and damage. spirit guardians bg3

 
 An AoE summoning spell for increased crowd control and damagespirit guardians bg3  Then Sanctuary should break, not SG

You should also bear in mind that modding BG3 in general is a little risky at the moment as the game is going through many changes with each patch. #1. Light Cleric. BG3 Sanctuary Information. Nearby enemies take 3 - 24 Radiant damage or 3 - 24 Necrotic damage per turn, and their Movement Speed is halved. Last edited by Saito Hikari; 08/05/22 10:42 AM . Just having a cleric being able to operate in melee effectively while casting so my paladin isnt soloing the frontline every encounter has been a breath of fresh air. 1 foot takes 2 feet of movement is not half speed. Additional. Paladin is great for a 1 level dip for every class but having almost no ranged options other than a bow and getting little to no magic is such a deal breaker for me. Level 5: Spirit Guardians. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. With so many spellcasters and spell lists in BG3, it's not unusual to feel overwhelmed by options. First, a closer look at Grim Harvest: Once per turn when you kill one or more creatures with a spell of 1st level or higher, you regain hit points [. Thinking gonna be fun, challenging and when everything works, devastating. Re: Divine Soul Sorcerer and Hexblade. LooselyBound. 3" our beloved band of misfits are looking a bit different these days. The spirit Guardian + protection spell combo seems really appealing for shadowheart. Then Sanctuary should break, not SG. In Marvel Studios "Guardians of the Galaxy Vol. 84 feet). Spirit Guardians Call forth spirits to protect the area around you. Spirit guardians questions. The 4th level spell, Guardian of Faith. Song of Rest - another such nice support ability that function like a thrid short rest. But Bless does not do damage, rather it is more like a condition. Caster can't become Invisible while concentrating on this spell 3m 3m WIS Save. Best Feats for Clerics in Baldur’s Gate 3. Spirit Guardians is 6d8 (6-64) damage every turn to every enemy that's near you. Put a sphere of Darkness on the portal. I play double Cleric so its Spirit Guardian. Use her Trickery Domain skill Mirror Image to give you +9 AC, cast Spirit Guardians (level 3 spell, level 5 to cast) and just run at things you want deleted. , only two custom. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. On the other hand, adding two (or more) Blesses together would be clearly overpowered, trivializing GWM for example. No, but at least you can get Spiritual Weapon (which can be upcast for more damage, doesn't require concentration and has its own action economy, just uses your bonus action on the turn of casting), Spirit Guardians (requires concentration, but is worth it), Haste and Counterspell. NEW! - New Spells have been added to the. BG3 is the third main game in the Baldur's Gate series. On each creature's turn, you have a chance to regain HP with Grim Harvest (including your own). Events like this are essentially small mini. Even the more martially focused Tempest Clerics are going to increasing becomes casters at later levels. I have Shadowheart as a life cleric and then I have a hireling mage. BG3 is the third main game in the Baldur's Gate series. Spirit Guardians deals 3d8 damage (or 1/2, which is still damage), lasts longer, and hits everything in a 15 foot radius. BG3 is the third main game in the Baldur's Gate series. Creatures starting their turn in the area take 2~12 Cold damage. It scales as a d8, so it's one of the better scalable spells, it has both movement control and ridiculously good damage, and it automatically doesn't hurt party members. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. ago. up to 10 turns in a row. Description Call forth spirits to protect the area around you. At 8 a proficiency bonus is +3 or +4 at 9-12. Prayer of Healing - a Level 2 spell which heals the entire party, only outside of combat. Armed with a plethora of defensive buff spells and the ability to perform extra attacks as early as Level 1, the War Domain Cleric is a viable subclass for players looking to. Spirit Guardians Spell. Crusader's Mantle is a Lvl 3 Spell from the Evocation school. I realized that my single player party can't actually cast that spell since my healer is a bard, so I have. Nearby enemies take 3d8Radiant or 3d8Necrotic damage per turn, and Movement Speed is halved. The Guardian first appears in Act One of Baldur’s Gate 3. Turn undead, spirit guardians and radiant damage in general. 7. The main difference is that Spirit Guardians' range is "self" and the effect takes place nearest you, while with Guardian of Faith you can cast it to a location within its designated range limit, and it can/will stay there even if you leave the casting range (or so it seems). Gather your party and venture forth!Global Achievements. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. If you are evil, they appear fiendish. This all helps to deal with the range issues Spiritual Weapon suffers from on Table Top. -action. BG3 is the third main game in the Baldur's Gate series. Casting Spirit Guardian while under Sanctuary. Stops me from turning into a mind flayer. This problem will become much more apparent when we also get the incredible spells Spiritual Weapon and Spirit Guardians. To me, I think it would be fun and flavorful and do just fine. That Hexblade 2/Crown Paladin X build wouldn't get access to Spirit Guardians until Character Level 11. Gather your. Call forth spirits to protect you. Nearby enemies take 3d8 Radiant damage per turn, and their Movement Speed is halved. Level 7: Freedom of Movement spell. For a melee character spirit guardians is a solid pick. The weapon is Ethereal, Immune to Psychic and Poison damage, and Resistant to all other Damage Types. Spirit guardians deals: 3d8 * 0. BG3 is the third main game in the Baldur's Gate series. Level 5 – Domain Spells (Spirit Guardians, Crusader’s Mantle) Level 6 – War God’s Blessing (Subclass Feature) Level 7 – Domain Spells (Stoneskin, Freedom of Movement) Level 8 – Divine Strike: Warmaster (Action) Level 9 – Domain Spells (Flame Strike, Hold Monster) Level 2. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. The latter is the stereotypical choice for a Cleric, but with good reason since it allows you to heal and buff allies on the field. Fireball competes with that spell slot, though the added versatility certainly helps. They flit around you to a distance of 15 feet for the duration. While it can be cast during combat or before it, that is rarely going to be the reason why you will find this. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Counterspell. The fact of the matter is at lvl 5, almost every domain is going to be using Spirit Guardians and has no real reason to be in melee combat moving them all into midrangers. As you have control over the creation of this important character, it's easy to sweat the small stuff, like the character's voice. It deals out damage turn after turn after turn and controls a big chunk of. Spirit Guardians, followed up by Spiritual Weapon and take Warcaster and Polearm Master as your feats. Nearby enemies take 3d8 Radiant Damage or 3d8 Necrotic Damage per turn, and their movement speed is halved. Spirits assail the affected entity. Cast SG with your action and Spiritual Weapon with your bonus on turn. Cleric with Spirit Guardian achieve a similarly funny result. Nearby enemies take 3d8Necrotic damage per turn, and their Movement Speed is halved. Then save that slot for either Counterspell (Counterspelling 6th-level spells, especially boss-unique spells, feels incredible) or upcasted Spirit Guardians to use with your incredible mobility/being in the thick of melee combat. Trying to get more out of your spirit guardians is going to provide you with way more damage than investing more into cleric to get an extra 5 damage a turn on an already weak cantrip. Spirit guardians is a level 3 spell that can easily change the tide of an encounter. Creatures ending their turn in the area possibly take 2~12 Acid damage. . Nearby enemies take 3d8 Radiant Damage or 3d8 Necrotic. Gather your party and venture forth!. Spirit Guardians is a powerful damaging option for a Frontline Shadowheart. If you are good or neutral, their spectral form appears angelic or fey (your choice). Guardian Gate, a location in the Underdark. But after having fun with Fireball, I discovered that I also got Spirit Guardians at level 5. All Uncommon Magic Items from BG3, Converted to 5E (UPDATED)Spirit guardians is great when in melee, and misty step lets me be mobile enough to hit multiple groups with spirit guardians each turn. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Coruscation Ring is an uncommon Ring that inflicts Radiating Orb on creatures that the wearer deals spell damage to. I've had encounters where my whole. The way xp scales in BG3 I think the first 5 levels are really important (at higher difficulties especially) so you want to optimize your power curve for it to. Gather your party and venture forth!#baldursgate3 #patch9 #paladinLink to memberships: to discord server: voice 1 or 2? – BG3. For up to 10 minutes. If you hadn't heard, Larian just revealed (via Twatter) the Guardian of Faith spell. Getting proficiency or even better advantage on constution saving throw and having high AC armor that reduce damage like Reaper Embrance is what i would try to get from feat/itemization. Absolute 0ne. What you want here is use it as your main way of dealing. This strategy is later amplified by Spirit Guardians. Call forth spirits to protect the area around you. 5. get the warcaster or Resilient: Constitution feat to get advantage on those saving throws. With Luminous Armor (and especially Spirit Guardians) it's almost instant -9 (or -30+) on every enemy. Action round appears to be, start of fight guardians-> spiritual weapon -> end -> bless -> 1d8 spiritual weapon -> then start the hit/cast -> spiritual weapon action economy watching for heals or needed cc. Then you can use a spear and. Last edited by Saito Hikari; 08/05/22 10:42 AM. You call forth spirits to protect you. The Cleric class already makes you choose two from History, Insight, Medicine, Persuasion, and Religion. Glyph of Warding: I like this AOE spell as it allows Cleric to choose its element. Spirit Guardians calls for Guardians that circle and follow you, causing nearby enemies to take 3d8 Radiant damage or 3d8 Necrotic damage per turn. Building her as a full tank, (especially act 2 on with lathander’s mace or DI mace in a3), casting spirit guardians and then literally flying around the map procc’ing it is just so damn satisfying. Half-Plate + Shield is 19 AC + Shield is 24 AC + Dodge action is effective 29 AC. Caster can't become Invisible while concentrating on this spell 3m 3m WIS Save Concentration. Shadow of moil provides at least 48 million HP. These predators thrive in marine environments and have become adept at living off a diet. Please be mindful and obscure any spoilers. Gather your party and venture forth! For example, the cleric is surrounded by gnolls and he casts the spell. The Cleric class is normally the support caster in Baldur's Gate 3 that take care of the party's healing and keep them alive. BG3 is the third main game in the Baldur's Gate series. Coruscation Ring. Fire Shield is a Lvl 4 Spell from the Evocation school. Description: You or an ally cannot be targeted until you attack or harm a creature. Also, while it requires concentration, Spirit Guardians, available to all Clerics at level 5 is better in combat. I picked up a spear, respec into strength instead of dex, and shadowheart starting being a well rounded striker and support character. With you, Gale, Shadowheart & Wyll it turns into 19. and just run through the battlefield. Gather your party and venture. Cleric of True Knowledge: Cleric 10/Wizard 2. Gather your party and venture forth!. The Baldur's Gate 3 Guardian is a mysterious figure present from the moment the game starts - after completing character creation, you suddenly have to construct a. We’ve updated our list now that we’ve passed the Baldur’s Gate 3 release date. However, it can still take damage from spells that influence a larger area. If you don't need the stuff in Tempest or War. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. A cleric with both spiritual weapon and spirit guardians is possibly dishing the most damage in the party. Fix for another part of Spirit Shroud's status localization; Take three "fix" for Booming Blade and Greenflame Blade's scaling at 10th level; Change for Spirit Guardian's damage from start of the user's turn to that of the creature's turn per source material; Healing Spirit has been partially fixed but still working other issues outBG3 is the third main game in the Baldur's Gate series. Spirit Guardians is one of the best Cleric spells in that department. On a successful Save, targets still take half damage. Second - I'm a D&D 5e vet and have done a decent number of BG3 runs at this point, so am familiar enough with Paladin mechanics. BG3 is the third main game in the Baldur's Gate series. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. It deals a fixed 60 dmg (20/10 at a time) before disappearing, lasts for 8 hours ('all day' in BG3. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. This is inconsistent with Moonbeam, which does not end Sanctuary even when it. More posts you may like. For BG3, I think the classes are well balanced, at least on EA. Cleric B needs to stay away from aggro and not fight. I'm probably going to stop using the Luminous Armor, maybe just use the Gloves only. Definitely keep this spell on hand. The description of the spirit guardians spell says, in part (emphasis mine):. If facing the sigil, the secret room is up and to your right. and it can basically carry you through Act 2 (especially on a Lore Bard - Shriek + Spirit Guardians brings some solid AoE to the table, especially if you have other. On a failed save, the creature takes 3d8 radiant damage (if you are good or neutral) or 3d8 necrotic damage (if you are evil). . not alot of good clubs but there's alot of excellent staves in the game. As an alternative to Bane, Radiant Orb applies -1 to Attack Rolls (spell and weapon) for each stack of the effect, so with Spirit Guardians you are applying 2 stacks/round to all enemies in a pretty wide AOE, with the added benefit of causing heavy damage. If you are good or neutral, their spectral form appears angelic or fey (your choice). 05 damage per enemy per round Spiritual weapon deals: (1d8+5) * 0. with all the verticality on BG3 i find my weapon just wandering around getting to enemies than doing anything else. With guidance and inspiration/multiple lock picks you can brute force any lock. 8 Halo of Spores. And then when level 5 happens, Spirit Guardians. Goblins ran through her aura and melted. As far as control does, it halves the enemy speed. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Fireball and misty step. at level five you will get access to spirit guardians and that will replace bless as the go-to concentration spell. Cas have made some awesome videos on both BG3, Pathfinder and PoE 2:Deadfire. Last edited by Slipperychicken; 2015-06-30 at 07:35 PM . Sergey has been a freelancer in the video games industry for more than five years, writing for various. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. . Still. With Luminous Armor (and especially Spirit Guardians) it's almost instant -9 (or -30+) on every enemy. The War Domain is primarily a martial subclass. Both. Gather your party and venture forth! Still not working only sometimes. Spirit Guardians still does damage to enemy targets with the Sanctuary buff. Spirit Guardians. For some reason my shadowheart learned the spell during act 2, worked wonders for like 3 fights, after that, never again, I'll cast it, waste the action and spell slot but nothing happens, no condition, no consentration. starmamac • 1 day ago. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. The enemies won't be able to target it at ranged then, they'll be forced to approach on foot. Spirit guardian is also pants to the wall broken in BG3. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. From the entrance there, you have a nice long tunnel to turn into a killing field. It adds a bit of ongoing damage, and in a long battle you. BG3 is the third main game in the Baldur's Gate series. Copy Link to Clipboard In bg3, anybody can throw a healing potion as a bonus action. There are numerous ways to play this game, and none of them. Out of all the classes, I would argue that Cleric is the only one that is a MUST in BG3. At Level 5, you should choose Spirit Guardians and Mass Healing Word as your new Level 3 Spells. • 3 mo. . The Spirit Guardians 「精霊守(せいれいのかみ) Seirei no Kami」 are a group of powerful mages from the Heart Kingdom. Gather your party and venture. Casting Spirit Guardians in this 4th level slot would decrease this damage to 3d8+4d8, so it is far from overpowered. Rhyshalcon • 5 mo. BG3 is the third main game in the Baldur's Gate series. Glyph of Warding: I like this AOE spell as it allows to choose its element. 2 RylarDraskin • 1 mo. ''. When you cast this spell, you can designate any number of creatures you can see to be unaffected by it. Radiating Orbs + Spirit Guardian Cleric: Stack up Radiating Orbs damage/debuffs using Luminous Armour/Luminous Gloves/Callous Glow Ring/etc. 53 feet). Spirit guardians deals much more damage even against a single enemy than spiritual weapon deals. Spirit Guardians bug with shadowheart. Key Takeaways. Action round appears to be, start of fight guardians-> spiritual weapon -> end -> bless -> 1d8 spiritual weapon -> then start the hit/cast -> spiritual weapon action economy watching for heals or needed cc. ago. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. However, I'm looking for a build specific to the type of run I'm doing. There are two options for the character's voice, one male-coded, one female-coded, but neither is locked to a specific body type, meaning you can choose whichever one. The caster. Yes Hunger of Hadar (HoH) is worse than Spirit Guardians in 90% of cases likely due to Spirit Guardians being likely overpowered. Nearby enemies take 3d8 Radiant or 3d8 Necrotic damage per turn, and their Movement Speed is halved. Stay tuned for more BG3 tips and tricks articles right here. Spirit Guardians. Cleric. Level 3 Conjuration Spell. Spirit Guardians calls for Guardians that circle and follow you, causing nearby enemies to take 3d8 Radiant damage or 3d8 Necrotic damage per turn. 5/lvl) damage per turn of "evil hates it" radiant damage. I am going to die of laughter if the Solasta devs decide to add a Paladin subclass that can smite with ranged attacks alongside their upcoming Bard release. Sanctuary states that "If the warded creature makes an attack or casts a spell that affects an enemy creature, this spell ends. Still takes half damage on a successful Saving Throw. A lot of Clerics don't even bother with it when Spirit Guardians comes online, since a well placed upcast Guiding Bolt or Inflict wounds can outdamage how much it's likely to the entire combat in one action. If you want to use sanctuary in combo with spirit guardian you need 2 clerics, cleric A cast spirit guardian, cleric B cast sanctuary on cleric A. What i assume. Bro by the end of act 2 she has bless, guiding bolt, bonus action-spirit or ancestral weapon or whatever its called, spirit guardian, holy-spoiler mace, and like 24 AC. But what is a Guardian, and how will they assist you on your journey? This guide will explain. Their weapon attacks deal an additional 1∼4 Radiant damage. . But in BG3 I took the Shadowheart, cause I've heard her story is the most developed. Spirit Guardian is the GOAT spell for melee clerics. Spirit Guardians has been an absolute boon for my playthrough. Any creature hostile to you that moves to a space within 10 feet of the guardian. - Coruscation Ring : Radiating Orb triggered by however many Magic Missiles i want to use. This breaks the potion and gives heal + Bless (2 rounds) + Bladeward (2 rounds) to 3 party members. My favorite spell on solasta was Heightened Hypnotic Pattern, but BG3 turned the duration down to two turns, so I still use it, but only if there's more than 4 enemies in the area of effect. They are not invulnerable with Demonspirit Aura active. It allows casters to deal decent damage every round and slow down enemies across a significant. It's usually inferior to spirit guardians but there are many times where spirit guardians is only hitting one target and gets bonked off with a failed concentration. Gather your party and venture forth!Spirit Guardians. Sanctuary + spirit guardians used to work but it no longer does with the updated rules for the spells, of course for BG3 though it's always been this way. BG3 also does not have enemies hovering on a vertical axis. In BG3, I am playing a Half-Elf cleric with 9 meters of movement speed (29. Aid, Hold Person, Lesser Restoration, Prayer of Healing. 16 con is also +3. If their abilities do not feel worth using, like sacred flame, it feels unfun. With her default build, she's not really an offensive character. i'd honestly better recomend spirit guardians at fourth level and a cleric with good AC, you will very easily be doing 100dmg. If you're going to maintain concentration then spirit guardians is always better. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. spirit guardians not spawning. Spirit Guardians makes a lot of Act 2 fights easy. #3. BG3 is the third main game in the Baldur's. As a Cleric, you will have to balance your spell list with spells of each level. For now, you can just make a light cleric and see how strong they can be. Guardian of Faith is useful in games like BG3 *or* in D&D sessions with a map. BG3 is the third main game in the Baldur's Gate series. Call forth spirits to protect you. This gives you spirit guardians at 3rd or 4th level, extra attack and a bonus action attack from war cleric. You call forth spirits to protect you. Cleric, they seem ignorant of the damage potential a cleric has, spirit guardians, inflict wounds and guiding bolt are quite the hard hitters, and create water is amazing for lightning/cold combos. O once cast you can hit pretty much every enemy without using actions or bonus actions in a single turn! Sprint+free jump is OP as faccckkkk :D I love it! Might make a cleric on my next playthrough. BG3 is the third main game in the Baldur's Gate series. Best backgrounds for Cleric in BG3. I use the club of giant str from the underdark just to. Spirit Guardians is a level 3 spell in Baldur's Gate 3. I count myself as one of the few! Requirements: Be a cleric/have Shadowheart in your party/have access to Spirit Guardians or another AOE spell. Tailoring Your Spell SelectionSpirit Guardians. Spirit Guardians RAW has a 15-foot radius regardless of your character’s maximum movement speed. Spirit guardians is a broken spell that gives you an extra. 1 mo. #spacewalk #acoustic #guitar #fing. No concentration required. BG3 is the third main game in the Baldur's Gate series. As additional info, my shadowheart is cleric lvl 1 and bard lvl 11 now, but the spell. The latter, on the other hand, is great for Clerics that don’t want. Spirit Guardians: Crusader’s Mantle: War Cleric 7: Stoneskin: Freedom of Movement: War. . While hilarious at first, the problem is that experience is only given if you actually start combat. Gather your party and venture forth! No, but at least you can get Spiritual Weapon (which can be upcast for more damage, doesn't require concentration and has its own action economy, just uses your bonus action on the turn of casting), Spirit Guardians (requires concentration, but is worth it), Haste and Counterspell. The description of the sanctuary spell (PHB, p. 88) and spiritual weapon attacks (164. Gather your party and venture forth!. BG3 is the third main game in the Baldur's Gate series. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Definitely keep this spell on hand. VeritasLuxMea. Baldur's Gate 3. From here, choose options that invite the Emperor in rather than reject or shun them. This spell is a variation of the spell Spirit Guardians. I played a bit before the DLC dropped and it seemed to be as powerful as ever. Gather your party and venture forth!. Banishment, Death Ward, Guardian of Faith. 15. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. Baldur's Gate 3. Spirit Guardian and Spiritual weapon is just Soo good. While Sanctuary is up, you can still. Posted in Baldur's Gate,. BG3 is the third main game in the Baldur's Gate series. Feats: +2 WIS and I took Resilient: Constitution just so I never lose SG. ]. BUT I mean. Spirit Guardians: Lv 3: Conjuration : Action: Call forth spirits to protect the area around you. Nearby enemies take 3 - 24 Radiant damage or 3 - 24 Necrotic damage per turn, and their Movement Speed is halved. Nearby enemies take 3d8Radiant or 3d8Necrotic damage per turn, and Movement Speed is halved. Takes 3d8Radiant or 3d8Necrotic damage per turn, and Movement Speed is halved. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Preserve life when the party gets low. Luke Skywalker Aug 14 @ 1:24am. If you hadn't heard, Larian just revealed (via Twatter) the Guardian of Faith spell. Creatures within this black sphere are Blinded and take damage at the end of their turn and the start of their turn. Step 1: cast spirit guardian. This post will be about the Bard Class. Then you just dance around the battle field blending people up with spirit guardians and sticking them full of debuffing holy. Sanctuary only ends if you attack or harm another creature. MC devotion paladin cast Sanctuary on Shadowheart with Spirit guardians up, and she just ran. BG3 doesn't make you abide by this rule if you respec but it abides by it for Shadowheart's default spec. Spirit Guardian + Sancturary. Domain Spells (Level 7): Guardian of Faith and Death Ward; Divine Strike: Life (Level 8): Once per turn deal 1d8 Radiant in addition to your weapon’s weapon damage when you make a melee attack. 19 votes, 24 comments. Spirit guardians looks great and from what I can gather it is available for Clerics (My favourite class), with a Sub Class of Conjuration. away, is damage over time which is less effective than up front damage, a smaller radius so will affect less creatures, and is concentration so can’t be used alongside other powerful spells in a particularly tough combat. in any case, about your question - i don't see why spirit guardians wouldn't be compatible with wild shape. Reply. 1% of players have earned this achievement. But Sanctuary seems to end if you have Spirit guardians up. O once cast you can hit pretty much every enemy without using actions or bonus actions in a single turn! Sprint+free jump is OP as faccckkkk :D I love it! Might make a cleric on my next playthrough. WIS Save. Call forth spirits to protect the area around you. ), let the enemy come to you and parish. And then you deal additional damage at the start of your turn. Call forth spirits to protect the area around you. ago. Glyph of Warding: I like this AOE spell as it allows Cleric to choose its element.